![]() ![]() That's enough speed and intricacy to make even Yngwie Malmsteen jealous. ![]() In the minute (or less) that it takes to finish a typical OlliOlli 2 track, your controller will have registered around 100 to 200 button presses, with only a split-second elapsing between each input. I'm talking about a rapid-fire eruption of notes, like you'd hear from Eddie Van Halen or DragonForce. And I don't mean one of those sappy Creed or Godsmack solos, where the guitarist slowly bends a handful of sustained notes with his wah pedal or his whammy bar. Stomping out a clean, mistake-free run stimulates your brain cells, and injects a feeling of triumph into your bloodstream, similar to nailing a series of challenging guitar licks in a single take. Players with enough patience and persistence to endure OlliOlli 2's grueling growing pains will - with practice - stop smashing their pixelized face against the pavement, and start discovering what makes this series so rewarding and addicting. Misjudging the final jump in a hundred-move combo can drop your total by several million points, just as clumsy fingering might make an impressive sequence of sweep-picking and two-handed tapping sound like unrecognizable slop. But as in the first OlliOlli, pixel-perfect timing is still the most valuable skill for scoring big. The sequel's expanded skating mechanics allow for more creativity and flexibility in how gamers achieve the seven-digit sums that are required to complete all 50 Career mode courses. OlliOlli2 will be on Windows, Mac, and Linux for £10.99.New techniques like grind switches, reverts, and manuals have significantly altered how OlliOlli 2 must be played, if users still want to make chart-topping music from the familiar "Tricktionary" of flips, spins, and slides. It brings a multiplayer mode too, with four-player local split-screen. So what's new in the sequel? New levels, obviously, along with an expanded combo system letting sk8rs pull more tricks with more fidelity (I'm a big fan of the '540 Shove-it' because that name is amazing). Now it's now official - it has a Steam page and everything. OlliOlli2 first arrived on PlayThings back in March but developers Roll7 had been quiet about a PC version for the sequel. OlliOlli, if you missed it, is a pleasant little game about scoring big points by pulling sikk tricks and not stacking it like a ruddy great fool. If you want to be rad, bodacious, and gnarly all over again: good news! Stunty 2D skateboarding sequel OlliOlli2: Welcome to Olliwood is indeed coming to PC, and soon. There are a lot of skateboard tricks, I'm trying to say - those are just a few ABCs - and most of them sound totally sikk. Airwalk, Backflip, Benihana, Body Jar, Caballerial, Cannonball, Christ Air, Crail Grab, Crossbone, Alpha Flip, Anti Casper Flip, Backside Flip, Backside Heelflip, Big Heelflip, Bigflip, Biggerflip, Bigspin, Biggerspin, Bubble Flip, Bullflip, Caballerial Flip, Camel Flip, Casper Flip, Barley Grind, Bertleman Slide, Bluntslide, Boardslide, Casperslide, Crail Slide, Crooked Grind, Acid Drop, Alley Oop, Body Varial, Casper, Caveman, Coffin, Axle Stall, Bean Plant, Blunt, Boneless, Crailtap, Creeper. ![]()
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